MaskGun, a made-in-India shooter game, has crossed 50 million players

Battlegrounds Mobile India is facing competition, and this time it’s from a locally developed contender that has been around since 2019. MaskGun, a first-person shooter (FPS) game hailing from India, has successfully surpassed 50 million users. This noteworthy accomplishment is particularly significant for an Indian game, especially one that hasn’t garnered the same level of attention as titles like FAU:G.

SuperGaming, based in Pune, India, is the brains behind the MaskGun title. To commemorate this milestone, MaskGun plans to offer 50 hours of double XP and gold in-game this weekend—a first-time event.

Roby John, CEO, and co-founder of SuperGaming expressed gratitude in a press statement, saying, “When we launched MaskGun, we never expected to have the impact it did, and the outpouring of love from the MaskGun family has inspired us to be better.”

The multiplayer shooter is accessible on both Android and iOS devices, boasting a player base of over 56 million users. Despite not enjoying the same hype as some competitors, MaskGun has managed to cultivate a strong global and Indian audience. Following the PUBG Mobile ban in 2020, the game witnessed a surge in its Indian audience, reaching nearly 40-45 percent, according to Roby John in an earlier interview.

Launched in January 2019 and developed entirely by the Pune-based team, MaskGun operates on the June Engine. According to official statements, players have fired over 46.7 billion bullets, resulting in more than 4.6 billion kills, with 542 million of those being headshots. The game boasts a vocal community of over 1.3 million clans, accumulating a grand total of 23 million in-game hours. MaskGun’s success reflects not only its gaming prowess but also the community it has fostered throughout its journey.